Resources

Get access to a collection of computer science teaching resources that can be used as is, modified, and implemented in your classrooms.

 

Algorithms

Coming soon.

 

Programming

KS3

KS3 Python A4 Cheatsheet designed to provide pupils with relevant examples for a number of common programming tasks split into six topics. Topics: variables, input/output, selectioon, iteration, turtle and random.

KS3 Python Programming Workbook (TES) that covers starting out in a text-based language for the first time. The questions in this workbook have been carefully created to be solvable by all students either on a computer or offline using pen and paper - ensuring that even students without access to a computer can fully engage and learn Python.

 

KS4 - AQA GCSE

Summer Programming (TES) programming activity worksheets for both Python and VB.net for GCSE Computer Science Year 10 pupils to ease their transition into Year 11.

 

Data Representation

1-bit Bitmap Image Designer Use a 8 x 8 grid to create your own monocrhome bitmap image design.

2-bit Bitmap Image Designer By using 2-bits for each pixel, this designer has an increased colour depth allowing you to choose from four different colours. It also has an improved 16 x 16 grid resulting in an increased resolution.

Caesar Cipher Learn about a substitution cipher encryption technique as well as a decryption method that can be used for all possible combinations of shift keys.

 

Computer Systems

Coming soon.

 

Computer Networks

Coming soon.

 

Cyber Security

Coming soon.

 

Relational Databases and SQL

Coming soon.

 

Impacts of technology

Coming soon.